• Current projects:

    • [AEROCITIES]: in this project, we reflect with students in aeronautics on the future of air transportation in the context of global climate change. A first project explored how to use the resources available in the atmosphere, namely winds, to develop a sustainable way to keep moving in the sky: the students thus reflected on the idea of aerocities, which are aircraft designed for long inhabited travels.
    • [cockpit] [AIRTIUS]: in this project, we explore the physical design space for interactive instruments in the cockpit of the future. Touch technologies are going to replace current electronic displays for flying and navigating instruments. For safety and performance reasons, interactive instruments should however maximize the perception, action and collaboration spaces of the pilots, and the literature highlights the limits of touch interaction as for these aspects. Our objective is thus to explore how the physicality of interactive technologies could address this issue. The project is funded by ANR. [physical design space] Through a set of elicited requirements for interactive instruments in the cockpit, we have started to explore the physical design space based on tactile, haptic, tangible, gesture-based, organic and smart material interaction. We come up with a multi-dimensional space, structured along shape, perception and programability [CI.12]. Exploring the physical design space of the interactive cockpit is grounded on observing and understanding pilots activity. In particular, we aimed at characterizing the status of sensation and perception for pilots [CI.13]. This work has also been presented in a seminar dedicated to Merleau-Ponty and the humanities. A first prototype has been developed, GazeForm, that explores contextual shape changes according to the gaze [CI.14]. Another tangible concept, called Multi-Plié and illustrated through two prototypes, explores the concept of folding a surface to enhance efficiency, safety and collaboration in the cockpit [CI.15].
    • [gestes] [Le geste matériel]: in this project, we explore the continuity between physical and digital gestures, using insights from philosophy of technics. In this project, I'm co-advising a PhD student, Valentin Becquet, on this subject with Xavier Guchet from the University of Technology of Compiegne, where we gesture-based interaction for pilots is addressed through the investigation of anthropological aspects, and that also builds on recent perspectives drawn from the philosophy of technology. On this matter, Xavier Guchet gave a talk at ENAC on philosophical accounts of the technical gesture (video). This worked focuses on the impact of touch-based interaction on mutual awareness among pilots and how the graphical representation of the effects of gesture supports a safer perception by the other pilot [CI.16.
  • Previous projects at ENAC:

  • Projects before ENAC:

    • [graphenda] [Reactivity] (INRIA-Microsoft Research) (2008-2010) :
      In the ReActivity project, we observed scientific researchers practices when they reflect on their past and current work. Our goal was to analyze relevant levels for logging activity traces, including physical and mixed paper/digital ones. During this project, I was able to perform a longitudinal study with a molecular biology researcher using an hybrid laboratory notebook, composed of a blogging tool and a Livescribe paper notebook [R.3]. Thanks to this study, I have developed graphenda, that uses an Anoto pen to let a biologist explore a scientific datasheet [CN.5].
    • [Paperoles] [Paperoles] (IRCAM-INRIA) (2005-2009):
      In this project we analyzed the use of paper by contemporary music composers. We interviewed them to understand their practice, in collaboration with the Musical representations and the Analysis of musical practices teams at IRCAM [CN.2][W.8]. Following to this study, a tool (Musink) could be developed to recognize handwritten musical instructions from Anoto paper, and input them to OpenMusic, a visual tool for composers [CI.5].
    • [PageLinker by Aurélien Tabard] [Micromegas] (INRIA ACI Masses de Données) : multi-scale approaches to navigate into familiar voluminous data (2004-2007).
      In this project, we reflected on how to reflectively explore activity data, as familiar data. Namely, we focused on how to let the end-user better use command histories and Web visitation data [CI.4][W.6].
    • [Mobyle] [Mobyle] (Institut Pasteur-RPBS) (2004-2008)
      The Mobyle software tool [RI.2][W.5], following Pise [RI.1], seeked to provide biologists around the world with a comprehensive set of free tools running under Unix through an integrated Web interface. Scientific software tools are indeed highly diverse, and Unix Unix syntax puts the learning threshold quite high for the major part of biologists. Users' needs were analyzed through an ethnographic and participatory approach [W.4]. We put the focus on making data handling, reuse and formatting easier for the end-user, together with relevant features to manage results and program combination in ad-hoc workflows. With MobyleNet, biologists are able to run and combine programs available within a set of remote sites [W.7].
    • [Bioworkflow] [Bioworkflow] (Institut Pasteur-RNG) (2007-2008) :
      The objective of this project [CN.4] was to enable members of the ReNaBi network (REseau NAtional to evaluate the most suited technical solutions for bioinformatics platforms. Best techniques had to support the design and running of distributed workflows. During this project, we evaluated a distributed solution for the Mobyle project [W.7] (see Mobyle).
    • [biok] [EUD-Net] (Institut Pasteur) (2002-2003)
      This network of excellence european project seeked to establish a research agenda on End-User Programing. During this project, I build on my PhD work where I had developed biok, a prototype of a programmable application for biologists, and where I had worked on a process paradigm: participatory programing [CI.3], and on algorithmic flexibility [W.2]. My participation resulted in a chapter in a book on End-User Development [CH.1].
Updated : August, 22 2019